

(下方是翻译)MA 3D Computer Animation is elivere across four terms, starting in September an finishing in December the year after. Incorporating a summer break, this is a one-year full-time course (45 taught weeks), elivere over 15 months.
You will respon to briefs that are set to test the learning in the units escribe below. Each course is ivie into units, which are creit-rate. The minimum unit size is 20 creits. The MA course structure involves six units, totalling 180 creits.
Autumn, Term One
Unit summary:
3D Computer Animation Funamentals (40 creits)
Design for Animation, Narrative Structures & Film Language (20 Creits)
In Term One, you will explore a range of both technical an conceptual approaches to 3D computer animation an real-time motion graphics. Work will explore technologies an processes by proucing short-form animation across the 3D computer animation spectrum to set briefs. You'll also engage in a programme of theoretical seminars that explore the cinematic an interactive unerpinning of this practice. This phase is the technical an conceptual basis for the subsequent phases of the course.
Spring an Summer, Terms Two an Three
Unit summary:
Avance an Experimental 3D Computer Animation Techniques (40 creits)
Collaborative Unit (20 Creits)
In Terms Two an Three, you will engage in experimental 3D computer animation processes an practice, eveloping your istinct visual voice. This is unerpinne by a critical stuy that will significantly expan your unerstaning of what themes animation can aress in a critical context an across interisciplinary fiels.
You will experiment wiely across a technical programme introucing you to various 3D computer animation techniques. These techniques focus on pushing the bounary of what 3D computer animation can eliver, exploring formats from flat screen to AR an VR, an potential interactive approaches an games.
Autumn, Term Four
Unit summary:
Final Major Project an Thesis (60 Creits)
In Term Four, you will use the knowlege, skills an experience gaine on the course so far, an synthesise these through the prouction of a collaborative interisciplinary or self-irecte longer final major project an associate thesis.
The thesis is a 5000-wor reflective report shoul show that the esign an prouction processes carrie out in your final major project exhibit the require characteristics for a Masters egree.
It shoul iscuss the ecisions that have been mae an place in the context of current inustry practice an research in the area an reflect on the process an the final multimeia content to ientify its strengths an weaknesses.
It is an opportunity for you to emonstrate the epth of critical unerstaning of your fiel an to show that you can objectively analyse your own work.
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MA 3D电脑动画分为四个学期,从九月开始,第二年十二月结束。这是一个为期一年的全日制课程(45周授课),包含了一个暑假,为期15个月。
您将对下面描述的单元中设置的测试学习的摘要作出响应。每门课程被分成单元,单元是信用评级的。最小单位是20个学分。硕士课程包括六个单元,共计180学分。
秋天,词一个
单位简介:
3D电脑动画基础(40学分)
动画、叙事结构及电影语言设计(20学分)
在第一学期,你将探索一系列技术和概念的方法,3D电脑动画和实时运动图形。工作将探索技术和过程通过生产短形式的动画横跨3D计算机动画光谱设置简报。您还将参与一个理论研讨会的项目,探索这种实践的电影和互动基础。本阶段是本课程后续阶段的技术和概念基础。
春季和夏季,第二和第三学期
单位简介:
先进和实验性3D电脑动画技术(40学分)
协作单元(20学分)
在第二和第三阶段,你将参与实验性的3D电脑动画过程和实践,开发你独特的视觉声音。这是一项批判性研究的基础,该研究将大大扩展您对动画在关键环境和跨学科领域中所能处理的主题的理解。
您将在一个技术项目中广泛试验,向您介绍各种3D计算机动画技术。这些技术侧重于突破3D电脑动画的界限,探索从平面屏幕到AR和VR的格式,以及潜在的交互方法和游戏。
秋天,任期四
单位简介:
期末主要项目及论文(60学分)
在第四学期,你将使用到目前为止在课程中获得的知识、技能和经验,并通过制作一个跨学科合作或自我指导的更长的期末主要项目和相关论文来综合这些知识。
这篇论文是一篇5000字的反思性报告,它应该表明在你的最终重大项目中进行的设计和生产过程显示出硕士学位所需要的特征。
它应该讨论在该领域的当前行业实践和研究背景下所做的决定,并反思过程和最终的多媒体内容,以确定其优势和劣势。
这是一个机会,让你展示对你的领域的批判性理解的深度,并显示你可以客观地分析自己的工作。
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